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DrillFoundation13 min

Build a One-Minute Experience Story

Use setting, action, result, feeling, and lesson.

What you'll learn

  • Use setting, action, result, feeling, and lesson.

How to do this drill

  1. Choose one event with a clear ending.
  2. Write four time-point keywords.
  3. Reserve the final ten seconds for reaction and lesson.

Material

Story seed

You found a wallet beneath a community-centre bench after a busy class. You checked only for a name, handed it to reception, and waited while staff confirmed the caller's description. The owner returned for identification and a transit pass and was visibly relieved. The experience changed how you respond to lost property.

Your tasks

  1. Create a four-stage story route.
  2. Deliver the story with at least three sequence markers and a personal lesson.

Check your work

Finish the tasks first, then open the answer to compare.

Show the answer

Answer

Setting/discovery, responsible handoff, verified return, relief and lesson about acting promptly.

How to reach it

  1. Limit setting.
  2. Develop the return action.
  3. Connect feeling and lesson to outcome.

Evidence

Model route: last winter/community centre → found wallet → name only/front desk → caller described it/returned → relieved → small prompt action reduces stress.

Review your attempt

  • Is the sequence easy to follow?
  • Did the lesson add meaning rather than repeat the ending?

Take it further

Retell from the receptionist's viewpoint without inventing new events.

What's next

You've trained the move — now apply it in a scored task, or keep working through the library.

Independent CELPIP-style practice material. This is not an official CELPIP question.